Goodbye to a World is an interactive experience designed for one participant at a time. Using hand-tracked motion controls, viewers breathe life into three virtual environments that gradually corrupt and dissolve.
Each world is inspired by familiar imagery of early internet aesthetics and video games, evoking a sense of digital nostalgia. This piece explores the emotional impact of losing beloved virtual memories: corrupted files, offline servers, deleted messages – digital fragments of our lives once thought eternal, becoming irretrievable. Despite the promise of permanence offered by modern technology and storage systems, these digital spaces are just as vulnerable as our own memories. The viewer becomes an active participant in both the life and death of these intangible worlds through their physical input.
Goodbye to a World aims to capture the quiet mourning of treasured virtual spaces and the bittersweet nostalgia that lingers after their collapse.